Documentation

Increase immersion and framerates in games with the Beam Eye Tracker SDK 2.2.0

Important

Version 2.2.0 requires Beam Eye Tracker 2.6.3 or later. As of 2026-07-05, Beam Eye Tracker 2.6.3 is however only available as a beta release.

We nevertheless strongly recommend using the SDK version 2.2.0 for the In-game camera control feature, either directly or through the provided plugins. Older versions are missing functionality critical to user experience.

For all other functionality, you can safely build and test using version 2.1.0, but we still recommend shipping the 2.2.0 redistributables in your application for future compatibility. The 2.2.0 redistributables are ABI-compatible with applications built against version 2.1.0.

Start with the basics

Get started with the Beam Eye Tracker SDK.

Start with the basics
Core features

Explore in detail what you can do with the Beam Eye Tracker SDK.

Core features
Ready to use plugins and samples

Press the skip button and go to the samples and plugins.

Plugins and samples
API Reference

Reference for the main supported programming languages .

API Reference
Versioning & Legal

Details about version history, licensing and third-party components.

Versioning & Legal